Memory is a stabilizing force that shapes our purpose and gives it context. But as time passes these memories can re-configure and evolve as other experiences and memories occur.
Once again memory was the departure point for these designs. Taken from the same body of work, Store Table explores how one object can re-configure, like that of a memory as it evolves and transforms with time. Interaction is key to this design; this is when the design comes to life. It is a playful device that the user can contort to whatever configuration they wish.





















